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Make all file access 64-bit (uint64_t)

This changes the types of a big number of variables.

General rules:
- Using `uint64_t` in general. We also considered `int64_t` but eventually
  settled on keeping it unsigned, which is also closer to what one would expect
  with `size_t`/`off_t`.
- We only keep `int64_t` for `seek_end` (takes a negative offset from the end)
  and for the `Variant` bindings, since `Variant::INT` is `int64_t`. This means
  we only need to guard against passing negative values in `core_bind.cpp`.
- Using `uint32_t` integers for concepts not needing such a huge range, like
  pages, blocks, etc.

In addition:
- Improve usage of integer types in some related places; namely, `DirAccess`,
  core binds.

Note:
- On Windows, `_ftelli64` reports invalid values when using 32-bit MinGW with
  version < 8.0. This was an upstream bug fixed in 8.0. It breaks support for
  big files on 32-bit Windows builds made with that toolchain. We might add a
  workaround.

Fixes #44363.
Fixes godotengine/godot-proposals#400.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
This commit is contained in:
Pedro J. Estébanez
2019-03-26 18:51:13 +01:00
committed by Rémi Verschelde
parent 9cc17a8439
commit 469fa47e06
65 changed files with 326 additions and 342 deletions

View File

@@ -71,8 +71,9 @@ bool FileAccessAndroid::is_open() const {
return a != nullptr;
}
void FileAccessAndroid::seek(size_t p_position) {
void FileAccessAndroid::seek(uint64_t p_position) {
ERR_FAIL_COND(!a);
AAsset_seek(a, p_position, SEEK_SET);
pos = p_position;
if (pos > len) {
@@ -89,11 +90,11 @@ void FileAccessAndroid::seek_end(int64_t p_position) {
pos = len + p_position;
}
size_t FileAccessAndroid::get_position() const {
uint64_t FileAccessAndroid::get_position() const {
return pos;
}
size_t FileAccessAndroid::get_len() const {
uint64_t FileAccessAndroid::get_len() const {
return len;
}
@@ -113,11 +114,10 @@ uint8_t FileAccessAndroid::get_8() const {
return byte;
}
int FileAccessAndroid::get_buffer(uint8_t *p_dst, int p_length) const {
uint64_t FileAccessAndroid::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
ERR_FAIL_COND_V(p_length < 0, -1);
off_t r = AAsset_read(a, p_dst, p_length);
int r = AAsset_read(a, p_dst, p_length);
if (pos + p_length > len) {
eof = true;