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doc: Sync classref with current source

This commit is contained in:
Rémi Verschelde
2021-03-10 10:54:21 +01:00
parent a3cdaa7a09
commit 469ac1e415
9 changed files with 71 additions and 45 deletions

View File

@@ -98,6 +98,13 @@
Creates an unshaded material with its variants (selected and/or editable) and adds them to the internal material list. They can then be accessed with [method get_material] and used in [method EditorNode3DGizmo.add_mesh] and [method EditorNode3DGizmo.add_lines]. Should not be overridden.
</description>
</method>
<method name="get_gizmo_name" qualifiers="virtual">
<return type="String">
</return>
<description>
Override this method to provide the name that will appear in the gizmo visibility menu.
</description>
</method>
<method name="get_handle_name" qualifiers="virtual">
<return type="String">
</return>
@@ -131,13 +138,6 @@
Gets material from the internal list of materials. If an [EditorNode3DGizmo] is provided, it will try to get the corresponding variant (selected and/or editable).
</description>
</method>
<method name="get_name" qualifiers="virtual">
<return type="String">
</return>
<description>
Override this method to provide the name that will appear in the gizmo visibility menu.
</description>
</method>
<method name="get_priority" qualifiers="virtual">
<return type="int">
</return>