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doc: Sync classref with current source
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@@ -98,6 +98,13 @@
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Creates an unshaded material with its variants (selected and/or editable) and adds them to the internal material list. They can then be accessed with [method get_material] and used in [method EditorNode3DGizmo.add_mesh] and [method EditorNode3DGizmo.add_lines]. Should not be overridden.
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</description>
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</method>
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<method name="get_gizmo_name" qualifiers="virtual">
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<return type="String">
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</return>
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<description>
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Override this method to provide the name that will appear in the gizmo visibility menu.
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</description>
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</method>
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<method name="get_handle_name" qualifiers="virtual">
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<return type="String">
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</return>
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@@ -131,13 +138,6 @@
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Gets material from the internal list of materials. If an [EditorNode3DGizmo] is provided, it will try to get the corresponding variant (selected and/or editable).
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</description>
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</method>
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<method name="get_name" qualifiers="virtual">
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<return type="String">
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</return>
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<description>
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Override this method to provide the name that will appear in the gizmo visibility menu.
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</description>
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</method>
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<method name="get_priority" qualifiers="virtual">
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<return type="int">
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</return>
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