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GDScript: Fix get_*_list() methods return incorrect info
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@@ -147,33 +147,6 @@ public:
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return false;
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}
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operator PropertyInfo() const {
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PropertyInfo info;
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info.usage = PROPERTY_USAGE_NONE;
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if (has_type) {
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switch (kind) {
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case UNINITIALIZED:
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break;
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case BUILTIN: {
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info.type = builtin_type;
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} break;
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case NATIVE: {
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info.type = Variant::OBJECT;
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info.class_name = native_type;
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} break;
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case SCRIPT:
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case GDSCRIPT: {
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info.type = Variant::OBJECT;
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info.class_name = script_type->get_instance_base_type();
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} break;
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}
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} else {
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info.type = Variant::NIL;
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info.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
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}
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return info;
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}
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void set_container_element_type(const GDScriptDataType &p_element_type) {
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container_element_type = memnew(GDScriptDataType(p_element_type));
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}
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@@ -437,59 +410,32 @@ private:
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friend class GDScript;
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friend class GDScriptCompiler;
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friend class GDScriptByteCodeGenerator;
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friend class GDScriptLanguage;
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StringName name;
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StringName source;
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bool _static = false;
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Vector<GDScriptDataType> argument_types;
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GDScriptDataType return_type;
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MethodInfo method_info;
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Variant rpc_config;
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mutable Variant nil;
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mutable Variant *_constants_ptr = nullptr;
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int _constant_count = 0;
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const StringName *_global_names_ptr = nullptr;
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int _global_names_count = 0;
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const int *_default_arg_ptr = nullptr;
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int _default_arg_count = 0;
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int _operator_funcs_count = 0;
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const Variant::ValidatedOperatorEvaluator *_operator_funcs_ptr = nullptr;
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int _setters_count = 0;
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const Variant::ValidatedSetter *_setters_ptr = nullptr;
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int _getters_count = 0;
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const Variant::ValidatedGetter *_getters_ptr = nullptr;
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int _keyed_setters_count = 0;
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const Variant::ValidatedKeyedSetter *_keyed_setters_ptr = nullptr;
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int _keyed_getters_count = 0;
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const Variant::ValidatedKeyedGetter *_keyed_getters_ptr = nullptr;
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int _indexed_setters_count = 0;
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const Variant::ValidatedIndexedSetter *_indexed_setters_ptr = nullptr;
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int _indexed_getters_count = 0;
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const Variant::ValidatedIndexedGetter *_indexed_getters_ptr = nullptr;
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int _builtin_methods_count = 0;
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const Variant::ValidatedBuiltInMethod *_builtin_methods_ptr = nullptr;
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int _constructors_count = 0;
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const Variant::ValidatedConstructor *_constructors_ptr = nullptr;
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int _utilities_count = 0;
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const Variant::ValidatedUtilityFunction *_utilities_ptr = nullptr;
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int _gds_utilities_count = 0;
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const GDScriptUtilityFunctions::FunctionPtr *_gds_utilities_ptr = nullptr;
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int _methods_count = 0;
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MethodBind **_methods_ptr = nullptr;
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int _lambdas_count = 0;
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GDScriptFunction **_lambdas_ptr = nullptr;
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int *_code_ptr = nullptr;
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int _code_size = 0;
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GDScript *_script = nullptr;
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int _initial_line = 0;
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int _argument_count = 0;
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int _stack_size = 0;
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int _instruction_args_size = 0;
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int _ptrcall_args_size = 0;
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int _initial_line = 0;
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bool _static = false;
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Variant rpc_config;
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SelfList<GDScriptFunction> function_list{ this };
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mutable Variant nil;
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HashMap<int, Variant::Type> temporary_slots;
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List<StackDebug> stack_debug;
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GDScript *_script = nullptr;
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StringName name;
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Vector<int> code;
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Vector<int> default_arguments;
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Vector<Variant> constants;
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Vector<StringName> global_names;
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Vector<int> default_arguments;
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Vector<Variant::ValidatedOperatorEvaluator> operator_funcs;
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Vector<Variant::ValidatedSetter> setters;
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Vector<Variant::ValidatedGetter> getters;
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@@ -503,18 +449,47 @@ private:
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Vector<GDScriptUtilityFunctions::FunctionPtr> gds_utilities;
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Vector<MethodBind *> methods;
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Vector<GDScriptFunction *> lambdas;
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Vector<int> code;
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Vector<GDScriptDataType> argument_types;
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GDScriptDataType return_type;
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HashMap<int, Variant::Type> temporary_slots;
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int _code_size = 0;
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int _default_arg_count = 0;
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int _constant_count = 0;
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int _global_names_count = 0;
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int _operator_funcs_count = 0;
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int _setters_count = 0;
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int _getters_count = 0;
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int _keyed_setters_count = 0;
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int _keyed_getters_count = 0;
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int _indexed_setters_count = 0;
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int _indexed_getters_count = 0;
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int _builtin_methods_count = 0;
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int _constructors_count = 0;
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int _utilities_count = 0;
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int _gds_utilities_count = 0;
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int _methods_count = 0;
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int _lambdas_count = 0;
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#ifdef TOOLS_ENABLED
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Vector<StringName> arg_names;
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Vector<Variant> default_arg_values;
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#endif
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int *_code_ptr = nullptr;
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const int *_default_arg_ptr = nullptr;
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mutable Variant *_constants_ptr = nullptr;
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const StringName *_global_names_ptr = nullptr;
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const Variant::ValidatedOperatorEvaluator *_operator_funcs_ptr = nullptr;
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const Variant::ValidatedSetter *_setters_ptr = nullptr;
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const Variant::ValidatedGetter *_getters_ptr = nullptr;
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const Variant::ValidatedKeyedSetter *_keyed_setters_ptr = nullptr;
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const Variant::ValidatedKeyedGetter *_keyed_getters_ptr = nullptr;
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const Variant::ValidatedIndexedSetter *_indexed_setters_ptr = nullptr;
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const Variant::ValidatedIndexedGetter *_indexed_getters_ptr = nullptr;
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const Variant::ValidatedBuiltInMethod *_builtin_methods_ptr = nullptr;
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const Variant::ValidatedConstructor *_constructors_ptr = nullptr;
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const Variant::ValidatedUtilityFunction *_utilities_ptr = nullptr;
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const GDScriptUtilityFunctions::FunctionPtr *_gds_utilities_ptr = nullptr;
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MethodBind **_methods_ptr = nullptr;
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GDScriptFunction **_lambdas_ptr = nullptr;
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#ifdef DEBUG_ENABLED
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CharString func_cname;
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const char *_func_cname = nullptr;
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Vector<String> operator_names;
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Vector<String> setter_names;
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Vector<String> getter_names;
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@@ -522,20 +497,6 @@ private:
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Vector<String> constructors_names;
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Vector<String> utilities_names;
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Vector<String> gds_utilities_names;
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#endif
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List<StackDebug> stack_debug;
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Variant _get_default_variant_for_data_type(const GDScriptDataType &p_data_type);
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_FORCE_INLINE_ String _get_call_error(const Callable::CallError &p_err, const String &p_where, const Variant **argptrs) const;
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friend class GDScriptLanguage;
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SelfList<GDScriptFunction> function_list{ this };
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#ifdef DEBUG_ENABLED
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CharString func_cname;
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const char *_func_cname = nullptr;
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struct Profile {
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StringName signature;
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@@ -549,9 +510,11 @@ private:
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uint64_t last_frame_self_time = 0;
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uint64_t last_frame_total_time = 0;
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} profile;
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#endif
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_FORCE_INLINE_ String _get_call_error(const Callable::CallError &p_err, const String &p_where, const Variant **argptrs) const;
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Variant _get_default_variant_for_data_type(const GDScriptDataType &p_data_type);
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public:
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static constexpr int MAX_CALL_DEPTH = 2048; // Limit to try to avoid crash because of a stack overflow.
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@@ -571,51 +534,24 @@ public:
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Variant result;
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};
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_FORCE_INLINE_ StringName get_name() const { return name; }
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_FORCE_INLINE_ StringName get_source() const { return source; }
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_FORCE_INLINE_ GDScript *get_script() const { return _script; }
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_FORCE_INLINE_ bool is_static() const { return _static; }
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_FORCE_INLINE_ MethodInfo get_method_info() const { return method_info; }
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_FORCE_INLINE_ Variant get_rpc_config() const { return rpc_config; }
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_FORCE_INLINE_ int get_max_stack_size() const { return _stack_size; }
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const int *get_code() const; //used for debug
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int get_code_size() const;
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Variant get_constant(int p_idx) const;
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StringName get_global_name(int p_idx) const;
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StringName get_name() const;
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int get_max_stack_size() const;
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int get_default_argument_count() const;
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int get_default_argument_addr(int p_idx) const;
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GDScriptDataType get_return_type() const;
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GDScriptDataType get_argument_type(int p_idx) const;
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GDScript *get_script() const { return _script; }
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StringName get_source() const { return source; }
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void debug_get_stack_member_state(int p_line, List<Pair<StringName, int>> *r_stackvars) const;
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_FORCE_INLINE_ bool is_empty() const { return _code_size == 0; }
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int get_argument_count() const { return _argument_count; }
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StringName get_argument_name(int p_idx) const {
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#ifdef TOOLS_ENABLED
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ERR_FAIL_INDEX_V(p_idx, arg_names.size(), StringName());
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return arg_names[p_idx];
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#else
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return StringName();
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#endif
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}
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Variant get_default_argument(int p_idx) const {
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ERR_FAIL_INDEX_V(p_idx, default_arguments.size(), Variant());
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return default_arguments[p_idx];
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}
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#ifdef TOOLS_ENABLED
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const Vector<Variant> &get_default_arg_values() const {
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return default_arg_values;
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}
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#endif // TOOLS_ENABLED
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Variant call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Callable::CallError &r_err, CallState *p_state = nullptr);
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void debug_get_stack_member_state(int p_line, List<Pair<StringName, int>> *r_stackvars) const;
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#ifdef DEBUG_ENABLED
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void disassemble(const Vector<String> &p_code_lines) const;
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#endif
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_FORCE_INLINE_ const Variant get_rpc_config() const { return rpc_config; }
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GDScriptFunction();
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~GDScriptFunction();
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};
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