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Fix typos 'a' and 'an'
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@@ -2953,7 +2953,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
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if (expression[next_op + 1].is_op) {
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// this is not invalid and can really appear
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// but it becomes invalid anyway because no binary op
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// can be followed by an unary op in a valid combination,
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// can be followed by a unary op in a valid combination,
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// due to how precedence works, unaries will always disappear first
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_set_error("Parser bug..");
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