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[Net] Add WebSocketServer handshake_timeout property.

Allows customization of the maximum time a client is allowed to stay in
the the "pending" state (i.e. awaiting HTTP handshake).

This used to be 1 second by before, the new default is 3 seconds.
This commit is contained in:
Fabio Alessandrelli
2021-06-28 14:31:15 +02:00
parent ce7f599208
commit 458437edef
5 changed files with 24 additions and 6 deletions

View File

@@ -65,6 +65,10 @@ void WebSocketServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_ca_chain"), &WebSocketServer::set_ca_chain);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "ca_chain", PROPERTY_HINT_RESOURCE_TYPE, "X509Certificate", PROPERTY_USAGE_NONE), "set_ca_chain", "get_ca_chain");
ClassDB::bind_method(D_METHOD("get_handshake_timeout"), &WebSocketServer::get_handshake_timeout);
ClassDB::bind_method(D_METHOD("set_handshake_timeout", "timeout"), &WebSocketServer::set_handshake_timeout);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "handshake_timeout"), "set_handshake_timeout", "get_handshake_timeout");
ADD_SIGNAL(MethodInfo("client_close_request", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::INT, "code"), PropertyInfo(Variant::STRING, "reason")));
ADD_SIGNAL(MethodInfo("client_disconnected", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::BOOL, "was_clean_close")));
ADD_SIGNAL(MethodInfo("client_connected", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::STRING, "protocol")));
@@ -108,6 +112,15 @@ void WebSocketServer::set_ca_chain(Ref<X509Certificate> p_ca_chain) {
ca_chain = p_ca_chain;
}
float WebSocketServer::get_handshake_timeout() const {
return handshake_timeout / 1000.0;
}
void WebSocketServer::set_handshake_timeout(float p_timeout) {
ERR_FAIL_COND(p_timeout <= 0.0);
handshake_timeout = p_timeout * 1000;
}
NetworkedMultiplayerPeer::ConnectionStatus WebSocketServer::get_connection_status() const {
if (is_listening()) {
return CONNECTION_CONNECTED;