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Introduce 'drivers/apple_embedded' abstract platform for code reuse

This commit is contained in:
Ricardo Sanchez-Saez
2025-05-14 12:04:10 +01:00
parent 34f005d810
commit 457299449d
84 changed files with 6107 additions and 5411 deletions

View File

@@ -227,7 +227,7 @@ void ShaderRD::_build_variant_code(StringBuilder &builder, uint32_t p_variant, c
for (const KeyValue<StringName, CharString> &E : p_version->code_sections) {
builder.append(String("#define ") + String(E.key) + "_CODE_USED\n");
}
#if (defined(MACOS_ENABLED) || defined(IOS_ENABLED))
#if (defined(MACOS_ENABLED) || defined(APPLE_EMBEDDED_ENABLED))
if (RD::get_singleton()->get_device_capabilities().device_family == RDD::DEVICE_VULKAN) {
builder.append("#define MOLTENVK_USED\n");
}