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mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Introduce 'drivers/apple_embedded' abstract platform for code reuse

This commit is contained in:
Ricardo Sanchez-Saez
2025-05-14 12:04:10 +01:00
parent 34f005d810
commit 457299449d
84 changed files with 6107 additions and 5411 deletions

View File

@@ -435,7 +435,7 @@ void Fog::VolumetricFog::init(const Vector3i &fog_size, RID p_sky_shader) {
fog_map = RD::get_singleton()->texture_create(tf, RD::TextureView());
RD::get_singleton()->set_resource_name(fog_map, "Fog map");
#if defined(MACOS_ENABLED) || defined(IOS_ENABLED)
#if defined(MACOS_ENABLED) || defined(APPLE_EMBEDDED_ENABLED)
Vector<uint8_t> dm;
dm.resize_zeroed(fog_size.x * fog_size.y * fog_size.z * 4);
@@ -574,7 +574,7 @@ void Fog::volumetric_fog_update(const VolumetricFogSettings &p_settings, const P
{
RD::Uniform u;
#if defined(MACOS_ENABLED) || defined(IOS_ENABLED)
#if defined(MACOS_ENABLED) || defined(APPLE_EMBEDDED_ENABLED)
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
#else
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
@@ -594,7 +594,7 @@ void Fog::volumetric_fog_update(const VolumetricFogSettings &p_settings, const P
{
RD::Uniform u;
#if defined(MACOS_ENABLED) || defined(IOS_ENABLED)
#if defined(MACOS_ENABLED) || defined(APPLE_EMBEDDED_ENABLED)
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
#else
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
@@ -606,7 +606,7 @@ void Fog::volumetric_fog_update(const VolumetricFogSettings &p_settings, const P
{
RD::Uniform u;
#if defined(MACOS_ENABLED) || defined(IOS_ENABLED)
#if defined(MACOS_ENABLED) || defined(APPLE_EMBEDDED_ENABLED)
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
#else
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
@@ -913,7 +913,7 @@ void Fog::volumetric_fog_update(const VolumetricFogSettings &p_settings, const P
}
{
RD::Uniform u;
#if defined(MACOS_ENABLED) || defined(IOS_ENABLED)
#if defined(MACOS_ENABLED) || defined(APPLE_EMBEDDED_ENABLED)
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
#else
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
@@ -924,7 +924,7 @@ void Fog::volumetric_fog_update(const VolumetricFogSettings &p_settings, const P
}
{
RD::Uniform u;
#if defined(MACOS_ENABLED) || defined(IOS_ENABLED)
#if defined(MACOS_ENABLED) || defined(APPLE_EMBEDDED_ENABLED)
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
#else
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
@@ -936,7 +936,7 @@ void Fog::volumetric_fog_update(const VolumetricFogSettings &p_settings, const P
{
RD::Uniform u;
#if defined(MACOS_ENABLED) || defined(IOS_ENABLED)
#if defined(MACOS_ENABLED) || defined(APPLE_EMBEDDED_ENABLED)
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
#else
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;