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doc: Sync classref with current source
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@@ -800,11 +800,11 @@ void MultiplayerAPI::_bind_methods() {
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BIND_ENUM_CONSTANT(RPC_MODE_DISABLED);
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BIND_ENUM_CONSTANT(RPC_MODE_REMOTE);
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BIND_ENUM_CONSTANT(RPC_MODE_SYNC);
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BIND_ENUM_CONSTANT(RPC_MODE_MASTER);
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BIND_ENUM_CONSTANT(RPC_MODE_PUPPET);
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BIND_ENUM_CONSTANT(RPC_MODE_SLAVE);
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BIND_ENUM_CONSTANT(RPC_MODE_SLAVE); // deprecated
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BIND_ENUM_CONSTANT(RPC_MODE_REMOTESYNC);
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BIND_ENUM_CONSTANT(RPC_MODE_SYNC); // deprecated
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BIND_ENUM_CONSTANT(RPC_MODE_MASTERSYNC);
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BIND_ENUM_CONSTANT(RPC_MODE_PUPPETSYNC);
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}
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