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Renamed fixed_process to physics_process

This commit is contained in:
AndreaCatania
2017-09-30 16:19:07 +02:00
parent 4f39ce32b9
commit 4537977d6d
75 changed files with 296 additions and 296 deletions

View File

@@ -1574,7 +1574,7 @@ uint32_t Main::frame = 0;
bool Main::force_redraw_requested = false;
//for performance metrics
static uint64_t fixed_process_max = 0;
static uint64_t physics_process_max = 0;
static uint64_t idle_process_max = 0;
bool Main::iteration() {
@@ -1597,7 +1597,7 @@ bool Main::iteration() {
return false;
*/
uint64_t fixed_process_ticks = 0;
uint64_t physics_process_ticks = 0;
uint64_t idle_process_ticks = 0;
frame += ticks_elapsed;
@@ -1615,7 +1615,7 @@ bool Main::iteration() {
int iters = 0;
Engine::get_singleton()->_in_fixed = true;
Engine::get_singleton()->_in_physics = true;
while (time_accum > frame_slice) {
@@ -1642,13 +1642,13 @@ bool Main::iteration() {
time_accum -= frame_slice;
message_queue->flush();
fixed_process_ticks = MAX(fixed_process_ticks, OS::get_singleton()->get_ticks_usec() - fixed_begin); // keep the largest one for reference
fixed_process_max = MAX(OS::get_singleton()->get_ticks_usec() - fixed_begin, fixed_process_max);
physics_process_ticks = MAX(physics_process_ticks, OS::get_singleton()->get_ticks_usec() - fixed_begin); // keep the largest one for reference
physics_process_max = MAX(OS::get_singleton()->get_ticks_usec() - fixed_begin, physics_process_max);
iters++;
Engine::get_singleton()->_fixed_frames++;
Engine::get_singleton()->_physics_frames++;
}
Engine::get_singleton()->_in_fixed = false;
Engine::get_singleton()->_in_physics = false;
uint64_t idle_begin = OS::get_singleton()->get_ticks_usec();
@@ -1684,7 +1684,7 @@ bool Main::iteration() {
if (script_debugger) {
if (script_debugger->is_profiling()) {
script_debugger->profiling_set_frame_times(USEC_TO_SEC(frame_time), USEC_TO_SEC(idle_process_ticks), USEC_TO_SEC(fixed_process_ticks), frame_slice);
script_debugger->profiling_set_frame_times(USEC_TO_SEC(frame_time), USEC_TO_SEC(idle_process_ticks), USEC_TO_SEC(physics_process_ticks), frame_slice);
}
script_debugger->idle_poll();
}
@@ -1700,9 +1700,9 @@ bool Main::iteration() {
Engine::get_singleton()->_fps = frames;
performance->set_process_time(USEC_TO_SEC(idle_process_max));
performance->set_fixed_process_time(USEC_TO_SEC(fixed_process_max));
performance->set_physics_process_time(USEC_TO_SEC(physics_process_max));
idle_process_max = 0;
fixed_process_max = 0;
physics_process_max = 0;
frame %= 1000000;
frames = 0;