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Renamed fixed_process to physics_process
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@@ -1574,7 +1574,7 @@ uint32_t Main::frame = 0;
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bool Main::force_redraw_requested = false;
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//for performance metrics
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static uint64_t fixed_process_max = 0;
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static uint64_t physics_process_max = 0;
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static uint64_t idle_process_max = 0;
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bool Main::iteration() {
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@@ -1597,7 +1597,7 @@ bool Main::iteration() {
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return false;
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*/
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uint64_t fixed_process_ticks = 0;
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uint64_t physics_process_ticks = 0;
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uint64_t idle_process_ticks = 0;
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frame += ticks_elapsed;
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@@ -1615,7 +1615,7 @@ bool Main::iteration() {
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int iters = 0;
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Engine::get_singleton()->_in_fixed = true;
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Engine::get_singleton()->_in_physics = true;
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while (time_accum > frame_slice) {
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@@ -1642,13 +1642,13 @@ bool Main::iteration() {
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time_accum -= frame_slice;
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message_queue->flush();
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fixed_process_ticks = MAX(fixed_process_ticks, OS::get_singleton()->get_ticks_usec() - fixed_begin); // keep the largest one for reference
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fixed_process_max = MAX(OS::get_singleton()->get_ticks_usec() - fixed_begin, fixed_process_max);
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physics_process_ticks = MAX(physics_process_ticks, OS::get_singleton()->get_ticks_usec() - fixed_begin); // keep the largest one for reference
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physics_process_max = MAX(OS::get_singleton()->get_ticks_usec() - fixed_begin, physics_process_max);
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iters++;
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Engine::get_singleton()->_fixed_frames++;
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Engine::get_singleton()->_physics_frames++;
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}
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Engine::get_singleton()->_in_fixed = false;
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Engine::get_singleton()->_in_physics = false;
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uint64_t idle_begin = OS::get_singleton()->get_ticks_usec();
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@@ -1684,7 +1684,7 @@ bool Main::iteration() {
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if (script_debugger) {
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if (script_debugger->is_profiling()) {
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script_debugger->profiling_set_frame_times(USEC_TO_SEC(frame_time), USEC_TO_SEC(idle_process_ticks), USEC_TO_SEC(fixed_process_ticks), frame_slice);
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script_debugger->profiling_set_frame_times(USEC_TO_SEC(frame_time), USEC_TO_SEC(idle_process_ticks), USEC_TO_SEC(physics_process_ticks), frame_slice);
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}
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script_debugger->idle_poll();
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}
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@@ -1700,9 +1700,9 @@ bool Main::iteration() {
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Engine::get_singleton()->_fps = frames;
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performance->set_process_time(USEC_TO_SEC(idle_process_max));
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performance->set_fixed_process_time(USEC_TO_SEC(fixed_process_max));
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performance->set_physics_process_time(USEC_TO_SEC(physics_process_max));
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idle_process_max = 0;
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fixed_process_max = 0;
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physics_process_max = 0;
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frame %= 1000000;
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frames = 0;
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