You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Renamed fixed_process to physics_process
This commit is contained in:
@@ -45,7 +45,7 @@ void CollisionPolygon2DEditor::_notification(int p_what) {
|
||||
get_tree()->connect("node_removed", this, "_node_removed");
|
||||
|
||||
} break;
|
||||
case NOTIFICATION_FIXED_PROCESS: {
|
||||
case NOTIFICATION_PHYSICS_PROCESS: {
|
||||
|
||||
} break;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user