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Port ASSAO to Godot to replace SAO

This commit is contained in:
clayjohn
2020-12-07 21:37:09 -08:00
parent fa9332a0e7
commit 44f8922305
28 changed files with 1869 additions and 722 deletions

View File

@@ -590,8 +590,8 @@ public:
BIND6(environment_set_ssr, RID, bool, int, float, float, float)
BIND1(environment_set_ssr_roughness_quality, EnvironmentSSRRoughnessQuality)
BIND9(environment_set_ssao, RID, bool, float, float, float, float, float, EnvironmentSSAOBlur, float)
BIND2(environment_set_ssao_quality, EnvironmentSSAOQuality, bool)
BIND10(environment_set_ssao, RID, bool, float, float, float, float, float, float, float, float)
BIND6(environment_set_ssao_quality, EnvironmentSSAOQuality, bool, float, int, float, float)
BIND11(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, EnvironmentGlowBlendMode, float, float, float)
BIND1(environment_glow_set_use_bicubic_upscale, bool)