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ICU: Update to version 70.1
This commit is contained in:
230
thirdparty/icu4c/common/uvector.cpp
vendored
230
thirdparty/icu4c/common/uvector.cpp
vendored
@@ -17,59 +17,34 @@
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U_NAMESPACE_BEGIN
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#define DEFAULT_CAPACITY 8
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constexpr int32_t DEFAULT_CAPACITY = 8;
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/*
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* Constants for hinting whether a key is an integer
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* or a pointer. If a hint bit is zero, then the associated
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* token is assumed to be an integer. This is needed for iSeries
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*/
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#define HINT_KEY_POINTER (1)
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#define HINT_KEY_INTEGER (0)
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constexpr int8_t HINT_KEY_POINTER = 1;
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constexpr int8_t HINT_KEY_INTEGER = 0;
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UOBJECT_DEFINE_RTTI_IMPLEMENTATION(UVector)
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UVector::UVector(UErrorCode &status) :
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count(0),
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capacity(0),
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elements(0),
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deleter(0),
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comparer(0)
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{
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_init(DEFAULT_CAPACITY, status);
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UVector(nullptr, nullptr, DEFAULT_CAPACITY, status) {
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}
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UVector::UVector(int32_t initialCapacity, UErrorCode &status) :
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count(0),
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capacity(0),
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elements(0),
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deleter(0),
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comparer(0)
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{
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_init(initialCapacity, status);
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UVector(nullptr, nullptr, initialCapacity, status) {
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}
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UVector::UVector(UObjectDeleter *d, UElementsAreEqual *c, UErrorCode &status) :
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count(0),
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capacity(0),
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elements(0),
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deleter(d),
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comparer(c)
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{
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_init(DEFAULT_CAPACITY, status);
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UVector(d, c, DEFAULT_CAPACITY, status) {
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}
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UVector::UVector(UObjectDeleter *d, UElementsAreEqual *c, int32_t initialCapacity, UErrorCode &status) :
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count(0),
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capacity(0),
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elements(0),
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deleter(d),
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comparer(c)
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{
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_init(initialCapacity, status);
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}
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void UVector::_init(int32_t initialCapacity, UErrorCode &status) {
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if (U_FAILURE(status)) {
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return;
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}
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@@ -78,7 +53,7 @@ void UVector::_init(int32_t initialCapacity, UErrorCode &status) {
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initialCapacity = DEFAULT_CAPACITY;
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}
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elements = (UElement *)uprv_malloc(sizeof(UElement)*initialCapacity);
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if (elements == 0) {
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if (elements == nullptr) {
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status = U_MEMORY_ALLOCATION_ERROR;
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} else {
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capacity = initialCapacity;
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@@ -88,7 +63,7 @@ void UVector::_init(int32_t initialCapacity, UErrorCode &status) {
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UVector::~UVector() {
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removeAllElements();
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uprv_free(elements);
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elements = 0;
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elements = nullptr;
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}
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/**
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@@ -100,7 +75,7 @@ void UVector::assign(const UVector& other, UElementAssigner *assign, UErrorCode
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setSize(other.count, ec);
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if (U_SUCCESS(ec)) {
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for (int32_t i=0; i<other.count; ++i) {
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if (elements[i].pointer != 0 && deleter != 0) {
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if (elements[i].pointer != nullptr && deleter != nullptr) {
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(*deleter)(elements[i].pointer);
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}
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(*assign)(&elements[i], &other.elements[i]);
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@@ -110,29 +85,47 @@ void UVector::assign(const UVector& other, UElementAssigner *assign, UErrorCode
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}
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// This only does something sensible if this object has a non-null comparer
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UBool UVector::operator==(const UVector& other) {
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int32_t i;
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if (count != other.count) return FALSE;
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if (comparer != NULL) {
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bool UVector::operator==(const UVector& other) const {
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U_ASSERT(comparer != nullptr);
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if (count != other.count) return false;
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if (comparer != nullptr) {
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// Compare using this object's comparer
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for (i=0; i<count; ++i) {
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for (int32_t i=0; i<count; ++i) {
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if (!(*comparer)(elements[i], other.elements[i])) {
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return FALSE;
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return false;
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}
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}
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}
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return TRUE;
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return true;
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}
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// TODO: delete this function once all call sites have been migrated to the
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// new addElement().
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void UVector::addElementX(void* obj, UErrorCode &status) {
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if (ensureCapacityX(count + 1, status)) {
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elements[count++].pointer = obj;
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}
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}
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void UVector::addElement(void* obj, UErrorCode &status) {
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U_ASSERT(deleter == nullptr);
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if (ensureCapacity(count + 1, status)) {
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elements[count++].pointer = obj;
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}
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}
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void UVector::addElement(int32_t elem, UErrorCode &status) {
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void UVector::adoptElement(void* obj, UErrorCode &status) {
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U_ASSERT(deleter != nullptr);
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if (ensureCapacity(count + 1, status)) {
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elements[count].pointer = NULL; // Pointers may be bigger than ints.
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elements[count++].pointer = obj;
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} else {
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(*deleter)(obj);
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}
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}
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void UVector::addElement(int32_t elem, UErrorCode &status) {
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U_ASSERT(deleter == nullptr); // Usage error. Mixing up ints and pointers.
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if (ensureCapacity(count + 1, status)) {
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elements[count].pointer = nullptr; // Pointers may be bigger than ints.
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elements[count].integer = elem;
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count++;
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}
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@@ -140,49 +133,61 @@ void UVector::addElement(int32_t elem, UErrorCode &status) {
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void UVector::setElementAt(void* obj, int32_t index) {
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if (0 <= index && index < count) {
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if (elements[index].pointer != 0 && deleter != 0) {
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if (elements[index].pointer != nullptr && deleter != nullptr) {
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(*deleter)(elements[index].pointer);
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}
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elements[index].pointer = obj;
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} else {
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/* index out of range */
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if (deleter != nullptr) {
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(*deleter)(obj);
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}
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}
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/* else index out of range */
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}
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void UVector::setElementAt(int32_t elem, int32_t index) {
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U_ASSERT(deleter == nullptr); // Usage error. Mixing up ints and pointers.
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if (0 <= index && index < count) {
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if (elements[index].pointer != 0 && deleter != 0) {
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// TODO: this should be an error. mixing up ints and pointers.
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(*deleter)(elements[index].pointer);
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}
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elements[index].pointer = NULL;
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elements[index].pointer = nullptr;
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elements[index].integer = elem;
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}
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/* else index out of range */
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}
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void UVector::insertElementAt(void* obj, int32_t index, UErrorCode &status) {
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// must have 0 <= index <= count
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if (0 <= index && index <= count && ensureCapacity(count + 1, status)) {
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for (int32_t i=count; i>index; --i) {
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elements[i] = elements[i-1];
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if (ensureCapacity(count + 1, status)) {
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if (0 <= index && index <= count) {
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for (int32_t i=count; i>index; --i) {
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elements[i] = elements[i-1];
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}
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elements[index].pointer = obj;
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++count;
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} else {
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/* index out of range */
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status = U_ILLEGAL_ARGUMENT_ERROR;
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}
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elements[index].pointer = obj;
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++count;
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}
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/* else index out of range */
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if (U_FAILURE(status) && deleter != nullptr) {
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(*deleter)(obj);
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}
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}
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void UVector::insertElementAt(int32_t elem, int32_t index, UErrorCode &status) {
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U_ASSERT(deleter == nullptr); // Usage error. Mixing up ints and pointers.
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// must have 0 <= index <= count
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if (0 <= index && index <= count && ensureCapacity(count + 1, status)) {
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for (int32_t i=count; i>index; --i) {
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elements[i] = elements[i-1];
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if (ensureCapacity(count + 1, status)) {
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if (0 <= index && index <= count) {
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for (int32_t i=count; i>index; --i) {
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elements[i] = elements[i-1];
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}
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elements[index].pointer = nullptr;
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elements[index].integer = elem;
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++count;
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} else {
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/* index out of range */
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status = U_ILLEGAL_ARGUMENT_ERROR;
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}
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elements[index].pointer = NULL;
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elements[index].integer = elem;
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++count;
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}
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/* else index out of range */
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}
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void* UVector::elementAt(int32_t index) const {
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@@ -237,7 +242,7 @@ UBool UVector::retainAll(const UVector& other) {
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void UVector::removeElementAt(int32_t index) {
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void* e = orphanElementAt(index);
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if (e != 0 && deleter != 0) {
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if (e != nullptr && deleter != nullptr) {
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(*deleter)(e);
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}
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}
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@@ -252,9 +257,9 @@ UBool UVector::removeElement(void* obj) {
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}
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void UVector::removeAllElements(void) {
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if (deleter != 0) {
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if (deleter != nullptr) {
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for (int32_t i=0; i<count; ++i) {
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if (elements[i].pointer != 0) {
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if (elements[i].pointer != nullptr) {
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(*deleter)(elements[i].pointer);
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}
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}
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@@ -268,7 +273,7 @@ UBool UVector::equals(const UVector &other) const {
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if (this->count != other.count) {
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return FALSE;
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}
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if (comparer == 0) {
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if (comparer == nullptr) {
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for (i=0; i<count; i++) {
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if (elements[i].pointer != other.elements[i].pointer) {
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return FALSE;
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@@ -300,17 +305,15 @@ int32_t UVector::indexOf(int32_t obj, int32_t startIndex) const {
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return indexOf(key, startIndex, HINT_KEY_INTEGER);
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}
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// This only works if this object has a non-null comparer
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int32_t UVector::indexOf(UElement key, int32_t startIndex, int8_t hint) const {
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int32_t i;
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if (comparer != 0) {
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for (i=startIndex; i<count; ++i) {
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if (comparer != nullptr) {
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for (int32_t i=startIndex; i<count; ++i) {
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if ((*comparer)(key, elements[i])) {
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return i;
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}
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}
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} else {
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for (i=startIndex; i<count; ++i) {
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for (int32_t i=startIndex; i<count; ++i) {
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/* Pointers are not always the same size as ints so to perform
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* a valid comparison we need to know whether we are being
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* provided an int or a pointer. */
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@@ -328,8 +331,8 @@ int32_t UVector::indexOf(UElement key, int32_t startIndex, int8_t hint) const {
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return -1;
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}
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UBool UVector::ensureCapacity(int32_t minimumCapacity, UErrorCode &status) {
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if (minimumCapacity < 0) {
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UBool UVector::ensureCapacityX(int32_t minimumCapacity, UErrorCode &status) {
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if (minimumCapacity < 0) {
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status = U_ILLEGAL_ARGUMENT_ERROR;
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return FALSE;
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}
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@@ -348,7 +351,7 @@ UBool UVector::ensureCapacity(int32_t minimumCapacity, UErrorCode &status) {
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return FALSE;
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}
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UElement* newElems = (UElement *)uprv_realloc(elements, sizeof(UElement)*newCap);
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if (newElems == NULL) {
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if (newElems == nullptr) {
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// We keep the original contents on the memory failure on realloc or bad minimumCapacity.
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status = U_MEMORY_ALLOCATION_ERROR;
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return FALSE;
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@@ -359,30 +362,60 @@ UBool UVector::ensureCapacity(int32_t minimumCapacity, UErrorCode &status) {
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return TRUE;
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}
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UBool UVector::ensureCapacity(int32_t minimumCapacity, UErrorCode &status) {
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if (U_FAILURE(status)) {
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return false;
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}
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if (minimumCapacity < 0) {
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status = U_ILLEGAL_ARGUMENT_ERROR;
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return false;
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}
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if (capacity < minimumCapacity) {
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if (capacity > (INT32_MAX - 1) / 2) { // integer overflow check
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status = U_ILLEGAL_ARGUMENT_ERROR;
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return false;
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}
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int32_t newCap = capacity * 2;
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if (newCap < minimumCapacity) {
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newCap = minimumCapacity;
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}
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if (newCap > (int32_t)(INT32_MAX / sizeof(UElement))) { // integer overflow check
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// We keep the original memory contents on bad minimumCapacity.
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status = U_ILLEGAL_ARGUMENT_ERROR;
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return false;
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}
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UElement* newElems = (UElement *)uprv_realloc(elements, sizeof(UElement)*newCap);
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if (newElems == nullptr) {
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// We keep the original contents on the memory failure on realloc or bad minimumCapacity.
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status = U_MEMORY_ALLOCATION_ERROR;
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return false;
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}
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elements = newElems;
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capacity = newCap;
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}
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return true;
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}
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/**
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* Change the size of this vector as follows: If newSize is smaller,
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* then truncate the array, possibly deleting held elements for i >=
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* newSize. If newSize is larger, grow the array, filling in new
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* slots with NULL.
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* slots with nullptr.
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*/
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void UVector::setSize(int32_t newSize, UErrorCode &status) {
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int32_t i;
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if (newSize < 0) {
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if (!ensureCapacity(newSize, status)) {
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return;
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}
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if (newSize > count) {
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if (!ensureCapacity(newSize, status)) {
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return;
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}
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UElement empty;
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empty.pointer = NULL;
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empty.pointer = nullptr;
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empty.integer = 0;
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for (i=count; i<newSize; ++i) {
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for (int32_t i=count; i<newSize; ++i) {
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elements[i] = empty;
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}
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} else {
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/* Most efficient to count down */
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for (i=count-1; i>=newSize; --i) {
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for (int32_t i=count-1; i>=newSize; --i) {
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removeElementAt(i);
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}
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}
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@@ -422,7 +455,7 @@ UElementsAreEqual *UVector::setComparer(UElementsAreEqual *d) {
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* then 0 is returned and the vector is unchanged.
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*/
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void* UVector::orphanElementAt(int32_t index) {
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void* e = 0;
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void* e = nullptr;
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if (0 <= index && index < count) {
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e = elements[index].pointer;
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for (int32_t i=index; i<count-1; ++i) {
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@@ -451,7 +484,8 @@ void UVector::sortedInsert(void* obj, UElementComparator *compare, UErrorCode& e
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* be sorted already.
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*/
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void UVector::sortedInsert(int32_t obj, UElementComparator *compare, UErrorCode& ec) {
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UElement e;
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U_ASSERT(deleter == nullptr);
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UElement e {};
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e.integer = obj;
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sortedInsert(e, compare, ec);
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}
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@@ -463,10 +497,16 @@ void UVector::sortedInsert(UElement e, UElementComparator *compare, UErrorCode&
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// tok && tok < b, where there is a 'virtual' elements[-1] always
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// less than tok and a 'virtual' elements[count] always greater
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// than tok.
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if (!ensureCapacity(count + 1, ec)) {
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if (deleter != nullptr) {
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(*deleter)(e.pointer);
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}
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return;
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}
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int32_t min = 0, max = count;
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while (min != max) {
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int32_t probe = (min + max) / 2;
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int8_t c = (*compare)(elements[probe], e);
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int32_t c = (*compare)(elements[probe], e);
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if (c > 0) {
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max = probe;
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} else {
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@@ -474,13 +514,11 @@ void UVector::sortedInsert(UElement e, UElementComparator *compare, UErrorCode&
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min = probe + 1;
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}
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}
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if (ensureCapacity(count + 1, ec)) {
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for (int32_t i=count; i>min; --i) {
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elements[i] = elements[i-1];
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}
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elements[min] = e;
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++count;
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for (int32_t i=count; i>min; --i) {
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elements[i] = elements[i-1];
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}
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elements[min] = e;
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++count;
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}
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/**
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@@ -526,7 +564,7 @@ sortiComparator(const void * /*context */, const void *left, const void *right)
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void UVector::sorti(UErrorCode &ec) {
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if (U_SUCCESS(ec)) {
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uprv_sortArray(elements, count, sizeof(UElement),
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sortiComparator, NULL, FALSE, &ec);
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sortiComparator, nullptr, FALSE, &ec);
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}
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}
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@@ -539,7 +577,7 @@ void UVector::sorti(UErrorCode &ec) {
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* required by uprv_sortArray(). This is handled by passing the
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* the UVector sort function pointer via the context pointer to a
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* sortArray() comparator function, which can then call back to
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* the original user functtion.
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* the original user function.
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*
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* An additional twist is that it's not safe to pass a pointer-to-function
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* as a (void *) data pointer, so instead we pass a (data) pointer to a
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