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Base 3D engine done, still untested, though.
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@@ -2272,9 +2272,6 @@ void SpatialEditorViewport::_notification(int p_what) {
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int msaa_mode = ProjectSettings::get_singleton()->get("rendering/quality/filters/msaa");
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viewport->set_msaa(Viewport::MSAA(msaa_mode));
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bool hdr = ProjectSettings::get_singleton()->get("rendering/quality/depth/hdr");
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viewport->set_hdr(hdr);
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bool show_info = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION));
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info_label->set_visible(show_info);
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