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Modernize atomics
- Based on C++11's `atomic` - Reworked `SafeRefCount` (based on the rewrite by @hpvb) - Replaced free atomic functions by the new `SafeNumeric<T>` - Replaced wrong cases of `volatile` by the new `SafeFlag` - Platform-specific implementations no longer needed Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx>
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@@ -1276,10 +1276,10 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
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}
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void VisualShader::_update_shader() const {
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if (!dirty)
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if (!dirty.is_set())
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return;
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dirty = false;
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dirty.clear();
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StringBuilder global_code;
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StringBuilder global_code_per_node;
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@@ -1439,11 +1439,11 @@ void VisualShader::_update_shader() const {
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}
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void VisualShader::_queue_update() {
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if (dirty) {
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if (dirty.is_set()) {
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return;
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}
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dirty = true;
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dirty.set();
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call_deferred("_update_shader");
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}
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@@ -1463,7 +1463,7 @@ void VisualShader::_input_type_changed(Type p_type, int p_id) {
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}
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void VisualShader::rebuild() {
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dirty = true;
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dirty.set();
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_update_shader();
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}
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@@ -1524,7 +1524,7 @@ VisualShader::VisualShader() {
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graph[i].nodes[NODE_ID_OUTPUT].position = Vector2(400, 150);
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}
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dirty = true;
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dirty.set();
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}
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///////////////////////////////////////////////////////////
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