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Modernize atomics
- Based on C++11's `atomic` - Reworked `SafeRefCount` (based on the rewrite by @hpvb) - Replaced free atomic functions by the new `SafeNumeric<T>` - Replaced wrong cases of `volatile` by the new `SafeFlag` - Platform-specific implementations no longer needed Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx>
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@@ -33,6 +33,8 @@
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#include "editor/editor_resource_preview.h"
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#include "core/safe_refcount.h"
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void post_process_preview(Ref<Image> p_image);
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class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator {
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@@ -92,7 +94,7 @@ class EditorMaterialPreviewPlugin : public EditorResourcePreviewGenerator {
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RID light2;
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RID light_instance2;
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RID camera;
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mutable volatile bool preview_done;
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mutable SafeFlag preview_done;
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void _preview_done(const Variant &p_udata);
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@@ -137,7 +139,7 @@ class EditorMeshPreviewPlugin : public EditorResourcePreviewGenerator {
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RID light2;
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RID light_instance2;
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RID camera;
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mutable volatile bool preview_done;
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mutable SafeFlag preview_done;
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void _preview_done(const Variant &p_udata);
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@@ -160,7 +162,7 @@ class EditorFontPreviewPlugin : public EditorResourcePreviewGenerator {
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RID viewport_texture;
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RID canvas;
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RID canvas_item;
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mutable volatile bool preview_done;
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mutable SafeFlag preview_done;
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void _preview_done(const Variant &p_udata);
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