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Update remaining physics exclude parameters to use TypedArray

Also update the documentation to refer to the get_rid() method.
This commit is contained in:
Ricardo Buring
2022-11-23 18:32:30 +01:00
parent a8a88194a5
commit 4453d63bb0
12 changed files with 46 additions and 46 deletions

View File

@@ -14,9 +14,9 @@
If set to [code]false[/code], shapes of type [constant PhysicsServer2D.SHAPE_SEPARATION_RAY] are only used for separation when overlapping with other bodies. That's the main use for separation ray shapes.
</member>
<member name="exclude_bodies" type="RID[]" setter="set_exclude_bodies" getter="get_exclude_bodies" default="[]">
Optional array of body [RID] to exclude from collision.
Optional array of body [RID] to exclude from collision. Use [method CollisionObject2D.get_rid] to get the [RID] associated with a [CollisionObject2D]-derived node.
</member>
<member name="exclude_objects" type="Array" setter="set_exclude_objects" getter="get_exclude_objects" default="[]">
<member name="exclude_objects" type="int[]" setter="set_exclude_objects" getter="get_exclude_objects" default="[]">
Optional array of object unique instance ID to exclude from collision. See [method Object.get_instance_id].
</member>
<member name="from" type="Transform2D" setter="set_from" getter="get_from" default="Transform2D(1, 0, 0, 1, 0, 0)">