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Everything returning to normal in 3D, still a long way to go

-implemented the scene part of visual server and rasterizer, objects without lighting and material are rendererd only
This commit is contained in:
Juan Linietsky
2016-10-19 11:14:41 -03:00
parent 1527cf8c0d
commit 4428115916
23 changed files with 5196 additions and 272 deletions

View File

@@ -173,7 +173,10 @@ public:
// vs->camera_set_perspective( camera, 60.0,0.1, 100.0 );
viewport = vs->viewport_create();
vs->viewport_attach_to_screen(viewport,Rect2(Vector2(),OS::get_singleton()->get_window_size()));
Size2i screen_size = OS::get_singleton()->get_window_size();
vs->viewport_set_size(viewport,screen_size.x,screen_size.y);
vs->viewport_attach_to_screen(viewport,Rect2(Vector2(),screen_size));
vs->viewport_set_active(viewport,true);
vs->viewport_attach_camera( viewport, camera );
vs->viewport_set_scenario( viewport, scenario );
vs->camera_set_transform(camera, Transform( Matrix3(), Vector3(0,3,30 ) ) );