1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-25 15:37:42 +00:00

Popups are now windows also (broken!)

This commit is contained in:
Juan Linietsky
2020-03-12 09:37:40 -03:00
parent 543fb1c4da
commit 441f1a5fe9
159 changed files with 3311 additions and 3285 deletions

View File

@@ -44,8 +44,8 @@ void Polygon3DEditor::_notification(int p_what) {
case NOTIFICATION_READY: {
button_create->set_icon(get_icon("Edit", "EditorIcons"));
button_edit->set_icon(get_icon("MovePoint", "EditorIcons"));
button_create->set_icon(get_theme_icon("Edit", "EditorIcons"));
button_edit->set_icon(get_theme_icon("MovePoint", "EditorIcons"));
button_edit->set_pressed(true);
get_tree()->connect("node_removed", callable_mp(this, &Polygon3DEditor::_node_removed));
@@ -556,7 +556,7 @@ Polygon3DEditor::Polygon3DEditor(EditorNode *p_editor) {
handle_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
handle_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
handle_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
Ref<Texture2D> handle = editor->get_gui_base()->get_icon("Editor3DHandle", "EditorIcons");
Ref<Texture2D> handle = editor->get_gui_base()->get_theme_icon("Editor3DHandle", "EditorIcons");
handle_material->set_point_size(handle->get_width());
handle_material->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, handle);