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Refactored Input, create DisplayServer and DisplayServerX11

This commit is contained in:
Juan Linietsky
2020-03-01 19:14:37 -03:00
committed by Juan Linietsky
parent a2da99f40c
commit 4396e98834
95 changed files with 4820 additions and 693 deletions

View File

@@ -32,6 +32,7 @@
#include "core/bind/core_bind.h"
#include "core/class_db.h"
#include "core/input/input.h"
#include "core/io/config_file.h"
#include "core/io/image_loader.h"
#include "core/io/resource_loader.h"
@@ -39,7 +40,6 @@
#include "core/io/stream_peer_ssl.h"
#include "core/message_queue.h"
#include "core/os/file_access.h"
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/path_remap.h"
@@ -47,7 +47,6 @@
#include "core/project_settings.h"
#include "core/translation.h"
#include "core/version.h"
#include "main/input_default.h"
#include "main/main.h"
#include "scene/gui/center_container.h"
#include "scene/gui/control.h"
@@ -5482,7 +5481,7 @@ EditorNode::EditorNode() {
ResourceLoader::clear_translation_remaps(); //no remaps using during editor
ResourceLoader::clear_path_remaps();
InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
Input *id = Input::get_singleton();
if (id) {