1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-18 14:21:41 +00:00

[RTL] Use "visible characters" property for inline object visibility

This commit is contained in:
bruvzg
2024-03-11 16:28:58 +02:00
parent f040a351c2
commit 433de7f1a8
11 changed files with 137 additions and 12 deletions

View File

@@ -443,6 +443,8 @@ void TextServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("shaped_text_get_objects", "shaped"), &TextServer::shaped_text_get_objects);
ClassDB::bind_method(D_METHOD("shaped_text_get_object_rect", "shaped", "key"), &TextServer::shaped_text_get_object_rect);
ClassDB::bind_method(D_METHOD("shaped_text_get_object_range", "shaped", "key"), &TextServer::shaped_text_get_object_range);
ClassDB::bind_method(D_METHOD("shaped_text_get_object_glyph", "shaped", "key"), &TextServer::shaped_text_get_object_glyph);
ClassDB::bind_method(D_METHOD("shaped_text_get_size", "shaped"), &TextServer::shaped_text_get_size);
ClassDB::bind_method(D_METHOD("shaped_text_get_ascent", "shaped"), &TextServer::shaped_text_get_ascent);