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Add open scene button in Inspector for PackedScene resource
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@@ -140,6 +140,7 @@
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#include "editor/plugins/mesh_library_editor_plugin.h"
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#include "editor/plugins/multimesh_editor_plugin.h"
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#include "editor/plugins/navigation_polygon_editor_plugin.h"
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#include "editor/plugins/packed_scene_editor_plugin.h"
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#include "editor/plugins/particles_2d_editor_plugin.h"
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#include "editor/plugins/particles_editor_plugin.h"
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#include "editor/plugins/path_2d_editor_plugin.h"
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@@ -7035,6 +7036,7 @@ EditorNode::EditorNode() {
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add_editor_plugin(memnew(RoomEditorPlugin(this)));
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add_editor_plugin(memnew(OccluderEditorPlugin(this)));
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add_editor_plugin(memnew(PortalEditorPlugin(this)));
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add_editor_plugin(memnew(PackedSceneEditorPlugin(this)));
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add_editor_plugin(memnew(Path2DEditorPlugin(this)));
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add_editor_plugin(memnew(PathEditorPlugin(this)));
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add_editor_plugin(memnew(Line2DEditorPlugin(this)));
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