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Fix textureSize & texelFetch shader compilation errors
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@@ -1295,6 +1295,8 @@ void ShaderCompilerRD::initialize(DefaultIdentifierActions p_actions) {
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texture_functions.insert("textureLod");
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texture_functions.insert("textureProjLod");
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texture_functions.insert("textureGrad");
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texture_functions.insert("textureSize");
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texture_functions.insert("texelFetch");
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}
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ShaderCompilerRD::ShaderCompilerRD() {
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