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Expose scene unique id functionality in Resource

This commit is contained in:
Ryan
2024-02-08 13:26:55 -05:00
committed by Rémi Verschelde
parent 24f775089e
commit 42ce14043e
3 changed files with 28 additions and 1 deletions

View File

@@ -477,7 +477,7 @@ void DocTools::generate(BitField<GenerateFlags> p_flags) {
}
if (properties_from_instance) {
if (E.name == "resource_local_to_scene" || E.name == "resource_name" || E.name == "resource_path" || E.name == "script") {
if (E.name == "resource_local_to_scene" || E.name == "resource_name" || E.name == "resource_path" || E.name == "script" || E.name == "resource_scene_unique_id") {
// Don't include spurious properties from Object property list.
continue;
}