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Expose scene unique id functionality in Resource
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@@ -477,7 +477,7 @@ void DocTools::generate(BitField<GenerateFlags> p_flags) {
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}
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if (properties_from_instance) {
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if (E.name == "resource_local_to_scene" || E.name == "resource_name" || E.name == "resource_path" || E.name == "script") {
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if (E.name == "resource_local_to_scene" || E.name == "resource_name" || E.name == "resource_path" || E.name == "script" || E.name == "resource_scene_unique_id") {
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// Don't include spurious properties from Object property list.
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continue;
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}
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