1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Fix more issues with code tags in class reference

This commit is contained in:
RedworkDE
2023-05-29 15:36:42 +02:00
parent 2f57da2907
commit 42ca35cfd7
9 changed files with 15 additions and 16 deletions

View File

@@ -55,7 +55,7 @@
<return type="bool" />
<param index="0" name="path" type="NodePath" />
<description>
Returns whether the property identified by the given [code]path[/code] is configured to be reliably synchronized when changes are detected on process.
Returns whether the property identified by the given [param path] is configured to be reliably synchronized when changes are detected on process.
</description>
</method>
<method name="property_set_spawn">
@@ -79,7 +79,7 @@
<param index="0" name="path" type="NodePath" />
<param index="1" name="enabled" type="bool" />
<description>
Sets whether the property identified by the given [code]path[/code] is configured to be reliably synchronized when changes are detected on process.
Sets whether the property identified by the given [param path] is configured to be reliably synchronized when changes are detected on process.
</description>
</method>
<method name="remove_property">