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Refactor DocData into core and editor (DocTools) parts
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@@ -32,6 +32,8 @@
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#define PLUGINSCRIPT_SCRIPT_H
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// Godot imports
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#include "core/doc_data.h"
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#include "core/object/script_language.h"
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// PluginScript imports
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#include "pluginscript_language.h"
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