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Basic 2D engine is more or less working, needs more work for editor to be usable.

This commit is contained in:
Juan Linietsky
2019-06-19 17:03:19 -03:00
committed by Juan Linietsky
parent 9b0dd4f571
commit 42b44f43ee
17 changed files with 264 additions and 191 deletions

View File

@@ -101,6 +101,8 @@ class RenderingDeviceVulkan : public RenderingDevice {
uint32_t mipmaps;
uint32_t usage_flags;
Vector<DataFormat> allowed_shared_formats;
VkImageLayout bound_layout; //layout used when bound to framebuffer being drawn
VkImageLayout unbound_layout; //layout used otherwise
uint32_t aspect_mask;