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Properly adjust the visible editor rect and make limits respected, closes #8328
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@@ -272,6 +272,8 @@ void EditorNode::_notification(int p_what) {
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}
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editor_selection->update();
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scene_root->set_size_override(true, Size2(GlobalConfig::get_singleton()->get("display/window/width"), GlobalConfig::get_singleton()->get("display/window/height")));
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ResourceImporterTexture::get_singleton()->update_imports();
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}
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if (p_what == NOTIFICATION_ENTER_TREE) {
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