1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Merge pull request #89810 from Geometror/fix-79417

[VisualShader] Remove invalid graph connections when ports are removed
This commit is contained in:
Rémi Verschelde
2024-04-08 18:42:30 +02:00
2 changed files with 35 additions and 3 deletions

View File

@@ -578,7 +578,10 @@ public:
void update_custom_type(const Ref<Resource> &p_resource);
virtual Size2 get_minimum_size() const override;
void edit(VisualShader *p_visual_shader);
Ref<VisualShader> get_visual_shader() const { return visual_shader; }
VisualShaderEditor();
};