You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Particle system is complete. Rejoice!
This commit is contained in:
@@ -852,7 +852,7 @@ public:
|
||||
BIND2(particles_set_explosiveness_ratio, RID, float)
|
||||
BIND2(particles_set_randomness_ratio, RID, float)
|
||||
BIND2(particles_set_custom_aabb, RID, const Rect3 &)
|
||||
BIND2(particles_set_gravity, RID, const Vector3 &)
|
||||
BIND2(particles_set_speed_scale, RID, float)
|
||||
BIND2(particles_set_use_local_coordinates, RID, bool)
|
||||
BIND2(particles_set_process_material, RID, RID)
|
||||
BIND2(particles_set_fixed_fps, RID, int)
|
||||
|
||||
Reference in New Issue
Block a user