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Allow unit testing SceneTree Ojects

This commit is contained in:
Paulb23
2021-07-11 14:25:27 +01:00
parent cd6b11222c
commit 427d3d7207
3 changed files with 147 additions and 0 deletions

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@@ -403,6 +403,7 @@ Error Main::test_setup() {
GLOBAL_DEF("debug/settings/crash_handler/message",
String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues"));
GLOBAL_DEF_RST("rendering/occlusion_culling/bvh_build_quality", 2);
translation_server = memnew(TranslationServer);