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GDScript: Don't allow built-in scripts to use class_name

(cherry picked from commit e56f5d5c91)
This commit is contained in:
George Marques
2019-04-10 18:05:34 -03:00
committed by Hein-Pieter van Braam-Stewart
parent 667dc0b336
commit 42514bfd80

View File

@@ -3494,6 +3494,10 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
_set_error("'class_name' is only valid for the main class namespace."); _set_error("'class_name' is only valid for the main class namespace.");
return; return;
} }
if (self_path.empty()) {
_set_error("'class_name' not allowed in built-in scripts.");
return;
}
if (tokenizer->get_token(1) != GDScriptTokenizer::TK_IDENTIFIER) { if (tokenizer->get_token(1) != GDScriptTokenizer::TK_IDENTIFIER) {
_set_error("'class_name' syntax: 'class_name <UniqueName>'"); _set_error("'class_name' syntax: 'class_name <UniqueName>'");