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Optimize include files to improve shader_language.h compilation speed
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@@ -35,7 +35,6 @@
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#include "core/templates/self_list.h"
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#include "scene/resources/shader.h"
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#include "scene/resources/texture.h"
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#include "servers/rendering/shader_language.h"
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#include "servers/rendering_server.h"
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class Material : public Resource {
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