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Optimize include files to improve shader_language.h compilation speed

This commit is contained in:
Yuri Roubinsky
2022-01-10 21:46:41 +03:00
parent d9f6e33663
commit 422f7b280f
9 changed files with 9 additions and 9 deletions

View File

@@ -35,7 +35,6 @@
#include "core/templates/self_list.h"
#include "scene/resources/shader.h"
#include "scene/resources/texture.h"
#include "servers/rendering/shader_language.h"
#include "servers/rendering_server.h"
class Material : public Resource {