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mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Fix interpolated strings in ScriptPropertyDefVal

This commit is contained in:
Paul Joannon
2024-02-29 12:57:27 +01:00
parent df78c0636d
commit 42233284b1
5 changed files with 105 additions and 1 deletions

View File

@@ -0,0 +1,26 @@
using Godot;
namespace Godot.SourceGenerators.Sample
{
public partial class ExportedComplexStrings : Node
{
[Export]
private string _fieldInterpolated1 = $"The quick brown fox jumps over ({Engine.GetVersionInfo()})";
[Export]
private string _fieldInterpolated2 = $"The quick brown fox jumps over ({Engine.GetVersionInfo()["major"],0:G}) the lazy dog.";
[Export]
private string _fieldInterpolated3 = $"{((int)Engine.GetVersionInfo()["major"]) * -1 * -1:G} the lazy dog.";
[Export]
private string _fieldInterpolated4 = $"{":::fff,,}<,<}},,}]"}";
[Export]
public string PropertyInterpolated1
{
get;
private set;
} = $"The quick brown fox jumps over {GD.VarToStr($"the lazy {Engine.GetVersionInfo()} do")}g.";
}
}