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Fix typos with codespell
Using codespell 2.0.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn GIRD leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
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@@ -228,7 +228,7 @@ void GraphNode::_resort() {
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}
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stretch_avail += stretch_diff - sb->get_margin(SIDE_BOTTOM) - sb->get_margin(SIDE_TOP); //available stretch space.
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/** Second, pass sucessively to discard elements that can't be stretched, this will run while stretchable
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/** Second, pass successively to discard elements that can't be stretched, this will run while stretchable
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elements exist */
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while (stretch_ratio_total > 0) { // first of all, don't even be here if no stretchable objects exist
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