You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-11 13:10:58 +00:00
Fix typos with codespell
Using codespell 2.0.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn GIRD leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
This commit is contained in:
@@ -5291,7 +5291,7 @@ void EditorNode::_file_access_close_error_notify(const String &p_str) {
|
||||
|
||||
void EditorNode::reload_scene(const String &p_path) {
|
||||
/*
|
||||
* No longer necesary since scenes now reset and reload their internal resource if needed.
|
||||
* No longer necessary since scenes now reset and reload their internal resource if needed.
|
||||
//first of all, reload internal textures, materials, meshes, etc. as they might have changed on disk
|
||||
|
||||
List<Ref<Resource>> cached;
|
||||
|
||||
Reference in New Issue
Block a user