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Fix typos with codespell
Using codespell 2.0.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn GIRD leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
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@@ -1345,7 +1345,7 @@ void Object::_disconnect(const StringName &p_signal, const Callable &p_callable,
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if (!s) {
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bool signal_is_valid = ClassDB::has_signal(get_class_name(), p_signal) ||
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(!script.is_null() && Ref<Script>(script)->has_script_signal(p_signal));
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ERR_FAIL_COND_MSG(signal_is_valid, "Attempt to disconnect a nonexistent connection from '" + to_string() + "'. signal: '" + p_signal + "', callable: '" + p_callable + "'.");
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ERR_FAIL_COND_MSG(signal_is_valid, "Attempt to disconnect a nonexistent connection from '" + to_string() + "'. Signal: '" + p_signal + "', callable: '" + p_callable + "'.");
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}
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ERR_FAIL_COND_MSG(!s, vformat("Disconnecting nonexistent signal '%s' in %s.", p_signal, to_string()));
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