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rename and unify notation for spherical interpolation

This commit is contained in:
Silc Renew
2022-07-27 21:27:51 +09:00
parent cc5135959b
commit 4211e68d80
8 changed files with 19 additions and 19 deletions

View File

@@ -80,7 +80,7 @@ void Transform3D::set_look_at(const Vector3 &p_eye, const Vector3 &p_target, con
origin = p_eye;
}
Transform3D Transform3D::sphere_interpolate_with(const Transform3D &p_transform, real_t p_c) const {
Transform3D Transform3D::spherical_interpolate_with(const Transform3D &p_transform, real_t p_c) const {
/* not sure if very "efficient" but good enough? */
Transform3D interp;