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Fix minimap updating in shader tab

This commit is contained in:
Yuri Roubinsky
2020-01-18 12:31:33 +03:00
parent 82482a7db8
commit 41acb1f6ba

View File

@@ -379,6 +379,8 @@ void ShaderEditor::_editor_settings_changed() {
shader_editor->get_text_edit()->cursor_set_block_mode(EditorSettings::get_singleton()->get("text_editor/cursor/block_caret"));
shader_editor->get_text_edit()->set_smooth_scroll_enabled(EditorSettings::get_singleton()->get("text_editor/navigation/smooth_scrolling"));
shader_editor->get_text_edit()->set_v_scroll_speed(EditorSettings::get_singleton()->get("text_editor/navigation/v_scroll_speed"));
shader_editor->get_text_edit()->set_draw_minimap(EditorSettings::get_singleton()->get("text_editor/navigation/show_minimap"));
shader_editor->get_text_edit()->set_minimap_width((int)EditorSettings::get_singleton()->get("text_editor/navigation/minimap_width") * EDSCALE);
}
void ShaderEditor::_bind_methods() {