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Allow exporting release Android builds without a debug keystore
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@@ -128,7 +128,7 @@ void EditorExportPlatformUWP::get_export_options(List<ExportOption> *r_options)
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}
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}
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bool EditorExportPlatformUWP::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
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bool EditorExportPlatformUWP::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug) const {
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#ifndef DEV_ENABLED
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// We don't provide export templates for the UWP platform currently as it
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// has not been ported for Godot 4.0. This is skipped in DEV_ENABLED so that
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