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Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components into a dedicated folder, `editor/gui`. Also move `editor_file_server` next to the rest of debugger classes.
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@@ -30,8 +30,8 @@
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#include "occluder_instance_3d_editor_plugin.h"
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_node.h"
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#include "editor/gui/editor_file_dialog.h"
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void OccluderInstance3DEditorPlugin::_bake_select_file(const String &p_file) {
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if (occluder_instance) {
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