1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Improve includes of EditorNode (and everything else)

Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
This commit is contained in:
Yuri Sizov
2023-04-07 18:59:49 +02:00
parent c151d3231f
commit 4154039832
116 changed files with 302 additions and 214 deletions

View File

@@ -30,12 +30,12 @@
#include "mesh_library_editor_plugin.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/gui/editor_file_dialog.h"
#include "editor/inspector_dock.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "main/main.h"
#include "node_3d_editor_plugin.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/navigation_region_3d.h"
#include "scene/3d/physics_body_3d.h"