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Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components into a dedicated folder, `editor/gui`. Also move `editor_file_server` next to the rest of debugger classes.
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@@ -30,12 +30,12 @@
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#include "mesh_library_editor_plugin.h"
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor/gui/editor_file_dialog.h"
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#include "editor/inspector_dock.h"
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#include "editor/plugins/node_3d_editor_plugin.h"
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#include "main/main.h"
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#include "node_3d_editor_plugin.h"
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#include "scene/3d/mesh_instance_3d.h"
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#include "scene/3d/navigation_region_3d.h"
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#include "scene/3d/physics_body_3d.h"
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