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Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components into a dedicated folder, `editor/gui`. Also move `editor_file_server` next to the rest of debugger classes.
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@@ -29,11 +29,11 @@
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/**************************************************************************/
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#include "animation_library_editor.h"
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/gui/editor_file_dialog.h"
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void AnimationLibraryEditor::set_animation_player(Object *p_player) {
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player = p_player;
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