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Use Core/Scene stringnames consistently

This commit is contained in:
kobewi
2024-05-13 16:56:03 +02:00
parent de196227e1
commit 413c11357d
214 changed files with 650 additions and 765 deletions

View File

@@ -34,7 +34,6 @@
#include "scene/resources/curve_texture.h"
#include "scene/resources/gradient_texture.h"
#include "scene/resources/particle_process_material.h"
#include "scene/scene_string_names.h"
AABB GPUParticles3D::get_aabb() const {
return AABB();