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Use Core/Scene stringnames consistently
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@@ -43,7 +43,6 @@
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#include "scene/gui/margin_container.h"
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#include "scene/gui/scroll_container.h"
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#include "scene/gui/separator.h"
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#include "scene/scene_string_names.h"
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void AnimationTreeEditor::edit(AnimationTree *p_tree) {
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if (p_tree && !p_tree->is_connected("animation_list_changed", callable_mp(this, &AnimationTreeEditor::_animation_list_changed))) {
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