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Use Core/Scene stringnames consistently

This commit is contained in:
kobewi
2024-05-13 16:56:03 +02:00
parent de196227e1
commit 413c11357d
214 changed files with 650 additions and 765 deletions

View File

@@ -43,7 +43,6 @@
#include "scene/gui/margin_container.h"
#include "scene/gui/scroll_container.h"
#include "scene/gui/separator.h"
#include "scene/scene_string_names.h"
void AnimationTreeEditor::edit(AnimationTree *p_tree) {
if (p_tree && !p_tree->is_connected("animation_list_changed", callable_mp(this, &AnimationTreeEditor::_animation_list_changed))) {