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Use Core/Scene stringnames consistently
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@@ -648,8 +648,8 @@ InputEventConfigurationDialog::InputEventConfigurationDialog() {
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event_listener->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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event_listener->set_stretch_ratio(0.75);
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event_listener->connect("event_changed", callable_mp(this, &InputEventConfigurationDialog::_on_listen_input_changed));
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event_listener->connect("focus_entered", callable_mp((AcceptDialog *)this, &AcceptDialog::set_close_on_escape).bind(false));
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event_listener->connect("focus_exited", callable_mp((AcceptDialog *)this, &AcceptDialog::set_close_on_escape).bind(true));
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event_listener->connect(SceneStringName(focus_entered), callable_mp((AcceptDialog *)this, &AcceptDialog::set_close_on_escape).bind(false));
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event_listener->connect(SceneStringName(focus_exited), callable_mp((AcceptDialog *)this, &AcceptDialog::set_close_on_escape).bind(true));
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main_vbox->add_child(event_listener);
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main_vbox->add_child(memnew(HSeparator));
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