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Use Core/Scene stringnames consistently

This commit is contained in:
kobewi
2024-05-13 16:56:03 +02:00
parent de196227e1
commit 413c11357d
214 changed files with 650 additions and 765 deletions

View File

@@ -807,7 +807,7 @@ CreateDialog::CreateDialog() {
search_box->set_clear_button_enabled(true);
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
search_box->connect("text_changed", callable_mp(this, &CreateDialog::_text_changed));
search_box->connect("gui_input", callable_mp(this, &CreateDialog::_sbox_input));
search_box->connect(SceneStringName(gui_input), callable_mp(this, &CreateDialog::_sbox_input));
HBoxContainer *search_hb = memnew(HBoxContainer);
search_hb->add_child(search_box);