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Remove the unnecessary sync() and the restrictions it imposes on 3D Physics.
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@@ -2387,7 +2387,6 @@ bool Main::iteration() {
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for (int iters = 0; iters < advance.physics_steps; ++iters) {
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uint64_t physics_begin = OS::get_singleton()->get_ticks_usec();
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PhysicsServer3D::get_singleton()->sync();
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PhysicsServer3D::get_singleton()->flush_queries();
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PhysicsServer2D::get_singleton()->sync();
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