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Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer This is a step towards fixing #56
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@@ -2221,15 +2221,15 @@ Dictionary SpatialEditorViewport::get_state() const {
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void SpatialEditorViewport::_bind_methods(){
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ClassDB::bind_method(_MD("_draw"),&SpatialEditorViewport::_draw);
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ClassDB::bind_method(_MD("_smouseenter"),&SpatialEditorViewport::_smouseenter);
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ClassDB::bind_method(_MD("_sinput"),&SpatialEditorViewport::_sinput);
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ClassDB::bind_method(_MD("_menu_option"),&SpatialEditorViewport::_menu_option);
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ClassDB::bind_method(_MD("_toggle_camera_preview"),&SpatialEditorViewport::_toggle_camera_preview);
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ClassDB::bind_method(_MD("_preview_exited_scene"),&SpatialEditorViewport::_preview_exited_scene);
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ClassDB::bind_method(_MD("update_transform_gizmo_view"),&SpatialEditorViewport::update_transform_gizmo_view);
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ClassDB::bind_method(_MD("_selection_result_pressed"),&SpatialEditorViewport::_selection_result_pressed);
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ClassDB::bind_method(_MD("_selection_menu_hide"),&SpatialEditorViewport::_selection_menu_hide);
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ClassDB::bind_method(D_METHOD("_draw"),&SpatialEditorViewport::_draw);
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ClassDB::bind_method(D_METHOD("_smouseenter"),&SpatialEditorViewport::_smouseenter);
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ClassDB::bind_method(D_METHOD("_sinput"),&SpatialEditorViewport::_sinput);
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ClassDB::bind_method(D_METHOD("_menu_option"),&SpatialEditorViewport::_menu_option);
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ClassDB::bind_method(D_METHOD("_toggle_camera_preview"),&SpatialEditorViewport::_toggle_camera_preview);
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ClassDB::bind_method(D_METHOD("_preview_exited_scene"),&SpatialEditorViewport::_preview_exited_scene);
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ClassDB::bind_method(D_METHOD("update_transform_gizmo_view"),&SpatialEditorViewport::update_transform_gizmo_view);
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ClassDB::bind_method(D_METHOD("_selection_result_pressed"),&SpatialEditorViewport::_selection_result_pressed);
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ClassDB::bind_method(D_METHOD("_selection_menu_hide"),&SpatialEditorViewport::_selection_menu_hide);
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ADD_SIGNAL( MethodInfo("toggle_maximize_view", PropertyInfo(Variant::OBJECT, "viewport")) );
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}
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