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Rename the _MD macro to D_METHOD

This new name also makes its purpose a little clearer

This is a step towards fixing #56
This commit is contained in:
Hein-Pieter van Braam
2017-02-13 12:47:24 +01:00
parent bf64df4427
commit 411ee71b4d
297 changed files with 5445 additions and 5443 deletions

View File

@@ -550,10 +550,10 @@ void Path2DEditor::edit(Node *p_path2d) {
void Path2DEditor::_bind_methods() {
//ClassDB::bind_method(_MD("_menu_option"),&Path2DEditor::_menu_option);
ClassDB::bind_method(_MD("_canvas_draw"),&Path2DEditor::_canvas_draw);
ClassDB::bind_method(_MD("_node_visibility_changed"),&Path2DEditor::_node_visibility_changed);
ClassDB::bind_method(_MD("_mode_selected"),&Path2DEditor::_mode_selected);
//ClassDB::bind_method(D_METHOD("_menu_option"),&Path2DEditor::_menu_option);
ClassDB::bind_method(D_METHOD("_canvas_draw"),&Path2DEditor::_canvas_draw);
ClassDB::bind_method(D_METHOD("_node_visibility_changed"),&Path2DEditor::_node_visibility_changed);
ClassDB::bind_method(D_METHOD("_mode_selected"),&Path2DEditor::_mode_selected);
}
void Path2DEditor::_mode_selected(int p_mode) {