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Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer This is a step towards fixing #56
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@@ -550,10 +550,10 @@ void Path2DEditor::edit(Node *p_path2d) {
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void Path2DEditor::_bind_methods() {
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//ClassDB::bind_method(_MD("_menu_option"),&Path2DEditor::_menu_option);
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ClassDB::bind_method(_MD("_canvas_draw"),&Path2DEditor::_canvas_draw);
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ClassDB::bind_method(_MD("_node_visibility_changed"),&Path2DEditor::_node_visibility_changed);
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ClassDB::bind_method(_MD("_mode_selected"),&Path2DEditor::_mode_selected);
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//ClassDB::bind_method(D_METHOD("_menu_option"),&Path2DEditor::_menu_option);
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ClassDB::bind_method(D_METHOD("_canvas_draw"),&Path2DEditor::_canvas_draw);
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ClassDB::bind_method(D_METHOD("_node_visibility_changed"),&Path2DEditor::_node_visibility_changed);
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ClassDB::bind_method(D_METHOD("_mode_selected"),&Path2DEditor::_mode_selected);
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}
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void Path2DEditor::_mode_selected(int p_mode) {
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