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Rename the _MD macro to D_METHOD

This new name also makes its purpose a little clearer

This is a step towards fixing #56
This commit is contained in:
Hein-Pieter van Braam
2017-02-13 12:47:24 +01:00
parent bf64df4427
commit 411ee71b4d
297 changed files with 5445 additions and 5443 deletions

View File

@@ -122,8 +122,8 @@ void MaterialEditor::_button_pressed(Node* p_button) {
void MaterialEditor::_bind_methods() {
ClassDB::bind_method(_MD("_gui_input"),&MaterialEditor::_gui_input);
ClassDB::bind_method(_MD("_button_pressed"),&MaterialEditor::_button_pressed);
ClassDB::bind_method(D_METHOD("_gui_input"),&MaterialEditor::_gui_input);
ClassDB::bind_method(D_METHOD("_button_pressed"),&MaterialEditor::_button_pressed);
}